The audience actually wants to work for their meal. They just don’t want to know that they’re doing that. That’s your job as a storyteller is to hide the fact that you’re making them work for their meal. We’re born problem solvers. We’re compelled to deduce and to deduct because that’s what we do in real life. It’s this well-organized absence of information that draws us in.

Pixar filmmaker Andrew Stanton in an altogether fantastic episode of NPR’s TED Radio Hour exploring what makes a great story

Complement with more secrets of storytelling from Vladimir Nabokov, Kurt Vonnegut and Neil Gaiman, then see the neurochemistry of storytelling and the dramatic art.

(via explore-blog)


I started a tumblr to document my adventures in drawing.


For those unfamiliar with my work, I’ve made computational drawings for over a decade now. It’s art about satisfying curiosity rather than the needs of a large audience. Only in recent years have I dabbled in drawing tools (vellum, courier, paper) for the masses. Introspective, one-off works like this one are more special to me—if only because they help poke at, prod at, and define my point of view.

I’ve moved on to other approaches to drawing, but may return to computational drawings again in the next months. 

Evolution (test render) (by David Lu)